
45 weapons · 68 skins
Hunger Weapons List and Damage Stats
The full Hunger weapon list: 24 guns and 17 melee weapons, plus grenades and a launcher. Each gun shows its base damage and how far it keeps full damage, and each melee weapon its light and heavy hits. Tables are sorted by damage, so the hardest-hitting weapon of each class sits at the top: among rifles that's the Drak at 107, among pistols the Cavalier at 65. Open any weapon for its falloff table, skins and which Chateau traders sell it. Ammunition and the other gear are in the Hunger items database.
Rifles15
| Weapon | Damage | Full damage to | Description | Rarity |
|---|---|---|---|---|
| 107 | 50 mMedium range | Takes Exotic Ammunition. Very high damage, high penetration, moderate reload. | Legendary | |
| 107 | 50 mMedium range | Takes Exotic Ammunition. Very high damage, single shot, fast reload. | Legendary | |
| 82 | 100 mVery long range | Takes Refined Ammunition. High damage, velocity and penetration, moderate reload. | Legendary | |
| 74 | 70 mLong range | Takes Crude Ammunition. High damage, extremely slow reload. | Uncommon | |
| 67 | 50 mMedium range | Takes Crude Ammunition. Moderate damage, extremely slow reload. | Common | |
| 55 | 50 mMedium range | Takes Heavy Ammunition. Moderate damage, moderate reload. | Epic | |
| 55 | 50 mMedium range | Takes Medium Ammunition. Moderate damage, low recoil, fast reload, silent. | Epic | |
| 40 | 50 mMedium range | Takes Refined Ammunition. Low damage, moderate capacity, very fast reload. | Epic | |
| 40 | 50 mMedium range | Takes Heavy Ammunition. Moderate damage, high capacity, fast reload. | Epic | |
| 38 | 50 mMedium range | Takes Heavy Ammunition. Low damage, high capacity, moderate reload. | Epic | |
| 36 | 70 mLong range | Takes Heavy Ammunition. Low damage, moderate capacity, high velocity, very fast reload. | Rare | |
| 34 | 50 mMedium range | Takes Medium Ammunition. Low damage, high capacity, fast reload. | Rare | |
| 30 | 40 mShort range | Takes Heavy Ammunition. Low damage, high capacity, fast reload. | Epic | |
| 22 | 40 mShort range | Takes Medium Ammunition. Very low damage, high capacity, very fast reload. | Uncommon | |
| 11 | 40 mShort range | Takes Heavy Ammunition. Very low damage, very high capacity, very fast reload. | Legendary |
Pistols9
| Weapon | Damage | Full damage to | Description | Rarity |
|---|---|---|---|---|
| 65 | 70 mLong range | Takes Heavy Ammunition. Very high damage, high penetration, moderate reload. | Rare | |
| 56 | 50 mMedium range | Takes Crude Ammunition. High damage and velocity, extremely slow reload. | Common | |
| 54 | 70 mLong range | Takes Crude Ammunition. High damage and penetration, moderate capacity, extremely slow reload. | Rare | |
| 49 | 40 mShort range | Takes Crude Ammunition. Moderate damage, extremely slow reload. | Common | |
| 48 | 40 mShort range | Takes Crude Ammunition. Moderate damage, moderate capacity, moderate reload. | Uncommon | |
| 43 | 40 mShort range | Takes Refined Ammunition. Moderate damage, moderate capacity, fast reload. | Epic | |
| 39 | 40 mShort range | Takes Heavy Ammunition. Moderate damage, high capacity, moderate reload. | Epic | |
| 36 | 40 mShort range | Takes Refined Ammunition. Moderate damage, high capacity, fast reload. | Legendary | |
| 34 | 40 mShort range | Takes Heavy Ammunition. Low damage, high capacity, fast reload. | Epic |
One-handed melee10
| Weapon | Light / heavy | Description | Rarity |
|---|---|---|---|
| ?Warhammer1 skin | 39 / 60 | Fast attack, with medium reach and heavy damage. | Legendary |
| 34 / 50 | Fast attack, with medium reach and heavy damage. | Epic | |
| 30 / 44 | Medium attack speed, with medium reach and medium damage. | Rare | |
| 28 / 42 | Fast attack speed, with medium reach, long lunge and medium damage. | Rare | |
| 30 / 40 | Slow attack speed, with medium reach and medium damage. | Uncommon | |
| 26 / 34 | Medium attack speed, with medium reach and low damage. | Uncommon | |
| – / 25 | Fast attack, with low reach and low damage. | Common | |
| 24 | Very fast attack, with low reach and low damage. | Common | |
| – | Legendary | ||
| ?Flintlock Axe | – | Epic |
Two-handed melee7
| Weapon | Light / heavy | Description | Rarity |
|---|---|---|---|
| 52 / 82 | Medium attack speed, with very long reach and very heavy damage. | Legendary | |
| 46 / 70 | Slow attack speed, with long reach and very heavy damage. | Epic | |
| 40 / 60 | Medium attack speed, with long reach and heavy damage. | Rare | |
| 42 / 58 | Medium attack speed, with long reach and medium damage. | Rare | |
| 38 / 49 | Medium attack speed, with medium reach and medium damage. | Uncommon | |
| 34 / 43 | A stout bludgeon, long favoured by footmen for its simple, crushing power. | Common | |
| ?Kapitel2 skins | 26 / 34 | Epic |
Grenades3
| Weapon | Description | Rarity |
|---|---|---|
| – | ||
| – | ||
| – |
Launchers1
| Weapon | Description | Rarity |
|---|---|---|
| Epic |
Questions
›How many weapons are in Hunger?
45 in the playtest: 15 rifles, 9 pistols, 17 melee weapons, 3 grenades and 1 launcher. Between them they have 68 skins.
›What is the best rifle in Hunger?
By damage per shot, the Drak at 107. Damage isn't everything: fire rate and reload aren't listed yet for this build, and some rifles keep full damage much further than others.
›What is the strongest pistol in Hunger?
The Cavalier hits hardest of the 9 pistols, at 65 damage per shot.
›Which melee weapon does the most damage?
The Zweihander, at 52 / 82 damage for a light / heavy attack. Thrusts and overhead swings change that by a multiplier shown on each weapon's page.
›How does damage falloff work in Hunger?
Every gun deals full damage up to a set range, then fades. Short-range guns lose 10% every 10 m from 40 m and bottom out at half damage by 90 m; medium- and long-range guns fade 5% at a time and also end at half. Guns on the very-long-range profile, like the Jager, keep full damage out to 100 m and show no drop-off after it.
Hunger Playtest 5.0 (Steam build 26055891). Updated 2026-10-20. Numbers can change before release. Damage is the weapon's base damage per hit; guns lose damage past the "full damage" range. Rarity follows the item's ID. Fire rate and magazine size are not listed yet for this build. Maintained by Lynxx.