
11 carriages · floor plans
Enginefall Map
The Enginefall map is a train. This interactive map follows the in-game map screen: 11 carriages from C9 at the back to CR at the front, each with every floor drawn as an isometric plan. It is the Enginefall train map for the playtest build, and the other 2 line-ups can be switched in above the map. Pick a carriage to see its stairs, ladders, skyhooks and extraction points, or step through the floors one at a time. Back on the hub you can find the rest of the database, and server status shows whether a playtest is running.
Checkpoint C9
Entrance · 18 stairs, 0 ladders
The Block C8
3rd Class · 36 stairs, 19 ladders
Trash Hall C7
3rd Class · 31 stairs, 5 ladders
Cargo Bay C6
3rd Class · 38 stairs, 4 ladders
Downtown C5
2nd Class · 35 stairs, 8 ladders
Furnace C4
2nd Class · 46 stairs, 8 ladders
Cargo Deck C3
2nd Class · 36 stairs, 4 ladders
Jungle C2
First Class · 36 stairs, 0 ladders
The Sakura Suites C1
First Class · 50 stairs, 2 ladders
Engine Room C0
Engine · 52 stairs, 2 ladders
Control Cabin CR
Engine · 20 stairs, 2 ladders
Arrival Hall C7
Entrance · 18 stairs, 0 ladders
Wreckage C6
3rd Class · 41 stairs, 0 ladders
Junktown C5
3rd Class · 51 stairs, 0 ladders
Cargo Bay C4
3rd Class · 38 stairs, 4 ladders
Neonopolis C3
2nd Class · 42 stairs, 0 ladders
Furnace C2
2nd Class · 46 stairs, 8 ladders
Cargo Deck C1
2nd Class · 36 stairs, 4 ladders
Engine Room C0
Engine · 52 stairs, 2 ladders
Control Cabin CR
Engine · 20 stairs, 2 ladders
Arrival Hall C9
Entrance · 18 stairs, 0 ladders
Wreckage C8
3rd Class · 41 stairs, 0 ladders
Trash Hall C7
3rd Class · 31 stairs, 5 ladders
Cargo Bay C6
3rd Class · 38 stairs, 4 ladders
Neonopolis C5
2nd Class · 42 stairs, 0 ladders
Furnace C4
2nd Class · 46 stairs, 8 ladders
Cargo Deck C3
2nd Class · 36 stairs, 4 ladders
Jungle C2
First Class · 36 stairs, 0 ladders
Stateroom C1
First Class · 36 stairs, 0 ladders
Engine Room C0
Engine · 52 stairs, 2 ladders
Control Cabin CR
Engine · 20 stairs, 2 ladders
Click a carriage or use ← → to move along the train and ↑ ↓ to change floor. Floors below the selected one stay faintly visible, as in game.
Enginefall Playtest, Steam build 25439640. Updated 2026-09-24. Numbers can change between builds. Floor plans come from the game's map images, stacked in the order the in-game map uses (checked against gameplay footage). The in-game line-up and its skyhook and extraction markers were recorded from a match on 2026-09-24. The server puts that train together, so it can differ between matches. The other two trains are the train definitions in the client files (TD_Standard and TD_Leslie). Maintained by Lynxx.
Questions
›How many carriages are on the Enginefall train?
The line-up recorded in a match had 11 carriages, from C9 at the back to CR at the front. The other train line-ups on this page have 9 and 11. The server assembles the train, so it can differ between matches.
›Is there an interactive Enginefall map?
Yes, this page. Click a carriage or use the arrow keys to move along the train and change floor. It covers 16 carriage layouts and 103 floor plans, each drawn as an isometric plan with stairs, ladders, skyhooks and extraction points marked.
›Where are the extraction points on the Enginefall map?
In the line-up recorded on 2026-09-24, extraction is marked on carriages C0, C3, C5 and C6, and skyhooks on C1, C2, C3, C5, C6 and C8. Because the server builds the train, treat that as one example and not a fixed layout.
›How many maps are there in Enginefall?
We can't give a count of maps. The playtest build has 16 carriage layouts, which the game combines into a train, and this page shows 3 train line-ups made from them.