
Weapon tier list · 23 weapons
Meta
Every gun ranked against the others in its class by DPS, and the attachments that do the most for recoil, aiming, reloads and swaps.
How the tiers work
Guns are ordered by DPS: damage per shot × pellets, divided by the time between shots, on the body with the stock parts. The top 15% or so of each class are S, the next quarter A, the next third B, and the rest C. Guns with the same DPS share a tier, and a tier in one class says nothing about another. Pistols and the revolver rank together as sidearms.
DPS doesn't account for recoil, spread, reload time or headshots.Big hits marks guns that deal at least twice their class's typical damage per shot, so their DPS undersells them. Alternate factory models, like the Drako, share their base gun's damage and fire rate and are listed under it. The crossbow isn't ranked: it reloads after every bolt.
Assault Rifles
Best in class: SKR-H, 450 DPS
SMGs
Best in class: Veaper, 600 DPS
Shotguns
Best in class: R12, 667 DPS
Marksman & Sniper
Best in class: LAR, 423 DPS
Sidearms
Best in class: Deagle, 333 DPS
Best attachments by goal
The parts with the biggest effect on each stat. Most come with a trade-off, shown in red, following the game's own rules for which direction is better.
Recoil control
Biggest total cut to recoil and weapon kick.
Faster aiming
Largest boost to aim-down-sights speed.
Faster reloads
Largest boost to reload speed.
Faster weapon swaps
Largest boost to equip speed.
Bodycam V0.8.12.19346 (Steam build 25505592). Updated 2026-09-27. Numbers can change between patches. Tiers are relative to the other guns in the same class. See the full weapon tables and attachment list for every stat. Maintained byLynxx.