M67 Frag Grenade
200 damage1 skin
US military grenade evolved from the M33 and M26 series, with a 5-second delay fuse, 180g of Composition B, 400g total weight, 5m lethal radius, and 35m throw range.

16 items · grenades, knives, drones, RC cars
Thrown with G. Damage is the grenade's full hit; flashbangs also blind.
200 damage1 skin
US military grenade evolved from the M33 and M26 series, with a 5-second delay fuse, 180g of Composition B, 400g total weight, 5m lethal radius, and 35m throw range.
200 damage1 skin
A grenade covered in a special mix of glue. When the grenade is thrown, a hidden coil wrapped around its body heats up making the glue extremely sticky.
200 damage1 skin
150 damage1 skin
50 damage2 skins
Non-lethal device used to disorient enemies with a blinding flash and loud bang, ideal for breaching, close-quarters combat, and crowd control.
50 damage1 skin
A grenade that has been placed inside a bouncy ball. Will bounce on walls and floors with great force before it detonates.
Melee weapons. They share the same stats and differ in look.
1 skin
2 skins
8 skins
1 skin
FPV drones you fly from your character: scouting, or a Kamikaze with an explosive payload.
1 skin
Stock parts
15s cooldown1 skin
Stock parts
1 skin
Stock parts
Remote-controlled cars with an FPV camera, for scouting at ground level.
1 skin
Stock parts
1 skin
Stock parts
Bodycam V0.8.12.19346 (Steam build 25505592). Updated 2026-09-27. Numbers can change between patches. Grenade damage is the value in each grenade's stat effect, before distance falloff, which isn't in the files. The Moon Bang has no damage value of its own. Knives use the default knife stat (100 damage per hit). Maintained byLynxx.